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    Ideas for abilities for the Posessa (remember this is the last class ter)

    Nemo
    Nemo
    Admin


    Posts : 146
    Join date : 2010-09-27

    Ideas for abilities for the Posessa (remember this is the last class ter) Empty Ideas for abilities for the Posessa (remember this is the last class ter)

    Post  Nemo Tue Oct 26, 2010 3:36 pm

    P/P (cloaker/smasher) : Posessa: gains undead traits, gain undead strength through possession.
    I believe that once you get this class you get acces to one of three forms of this class, and depending on which one you chose you can then get certain abilities. when you chose this class you get possessed, or transformed into one of three undead types. i was thinking that each type would get different benefits and different skills. so the three monsters would be, zombie, ghost, and vampire.
    -zombie would be the more tanky average dmg class, they would get reduced dmg from all sources, because your starting to turn into a hulking undead you, get a strength bonus because you dont have anything limiting the amount of strength you can use at a time. they would get the ability to emit poison gas from there rotting flesh. there final ability they could turn into a powerful zombie for a certain amount of time. they would gain new abilities based on powerful zombies.
    -vampire: as a vampire you start out as a lesser vampire and take more dmg form holy and fire, and you loose all mana, but instead when you attack you gain blood points, and you can then spend blood points as mana, you gain them when you attack things, and lose them when your not attacking things. the amount of blood points you gain depends on your intelligence, the vampire gains a fraction of the blood points gained as health, at certain % of max blood points you gain new blood magic that either do dmg to things around you like blood spikes, or would allow you to summon a familiar, or it buffs your dmg, at the end so when you get 100% blood points ( i had two ideas for abilities)
    1: true vampire form: you turn into a true vampire and you have unlimited blood points for a short amount of time, and you get a huge bonus to dmg, attack speed, and life steal, also you have a boost to movement speed.
    2: army of the dead, you lose 90% of your health, you then summon 100 random enemies that you have killed in the past, they all have a fraction of the health of the real enemy and they have a fraction of the stats, but they all attack what ever real enemies are on the screen. all fo these bodies are blood linked so any dmg the army of the dead take is then divided equally between all of the monsters left, you cant move while using this ability but any dmg you take while in this form, gets doubled and sent out to all monsters left in the army of the dead. if all the monsters are killed you gain 20% of your health back, if the time runs up and there are still monsters left from the army of the dead then you gain back all of your health.
    Ghost- you get reduced dmg to physical dmg, all magical dmg does extra dmg. you get an ability to haver always so you dont set of traps, you get a speed boost and any snare or stunning things have a % less chance of actually stunning you. and if they do the effects last 20% less. the final form, you shed your physical form for a short time, when you attack you drain stats from what ever you are attackin, 1 point from each stat, every time you drain a stat point you gain 1/3 of a stat point in all stats. you can fly and move through solid objects. if the timer runs out while you are in a solid object, such as ground you then die instantly, if its a monster you take dmg, or a trap you take dmg based on what the trap is. while in this form you also gain a large movement bonus and you have an aura around you that allows you to drain spirit (mana) from the things around you.

    so each of these 3 froms would focus on a different aspect, the zombie would be physical dmg with buffs, the ghost would be more of a magic class, and the vampire would be a mix of both.
    Nemo
    Nemo
    Admin


    Posts : 146
    Join date : 2010-09-27

    Ideas for abilities for the Posessa (remember this is the last class ter) Empty Re: Ideas for abilities for the Posessa (remember this is the last class ter)

    Post  Nemo Thu Oct 28, 2010 3:20 pm

    i didn't put as much effort into this one and some of the other ones because i feel that some of these are more self explanatory then others, like a flame warrior that shoots flame waves, the abilities he has are more obvious then a warrior that is possessed by an undead spirt or is turning into one

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