knightor (blue)- Focused on one enemy
abilities:
attack abilities
1) zenith strike- a strike that hits one thing, for everything in the area around it the dmg is done to the original target is dispersed to the other monsters
2) triple strike- strikes three times on one person
3) disarm- knocks weapon out of monsters hands (or cuts claws ect. ect.) to reduce dmg done by monster
4) sealing strike- seals abilities for a short time
Party skills
5) flag enemy- flags a monster that everyone else gains increased attack and cast speed against that enemy
6) stall enemy- stalls one enemy while stalled, neither you nor the enemy can do anything
7) taunt- makes one enemy attack you for a short time
8 ) blinders- puts blinders on your teammates so they do more dmg and attack/cast faster the longer they target 1 target, but when they switch targets get a few second debuff slowing attack/cast speed and reduced dmg and healing done
self buff
9) single target- the longer you attack one monster the more dmg you do to it, but the more you take from other sources
10) challenge- challenge a single target- both charge at each other and select one of three moves the winner does 200% dmg to the other for (the three moves work like rock,paper, scissors)
abilities:
attack abilities
1) zenith strike- a strike that hits one thing, for everything in the area around it the dmg is done to the original target is dispersed to the other monsters
2) triple strike- strikes three times on one person
3) disarm- knocks weapon out of monsters hands (or cuts claws ect. ect.) to reduce dmg done by monster
4) sealing strike- seals abilities for a short time
Party skills
5) flag enemy- flags a monster that everyone else gains increased attack and cast speed against that enemy
6) stall enemy- stalls one enemy while stalled, neither you nor the enemy can do anything
7) taunt- makes one enemy attack you for a short time
8 ) blinders- puts blinders on your teammates so they do more dmg and attack/cast faster the longer they target 1 target, but when they switch targets get a few second debuff slowing attack/cast speed and reduced dmg and healing done
self buff
9) single target- the longer you attack one monster the more dmg you do to it, but the more you take from other sources
10) challenge- challenge a single target- both charge at each other and select one of three moves the winner does 200% dmg to the other for (the three moves work like rock,paper, scissors)