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    General things to know about classes

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    Nemo
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    General things to know about classes

    Post  Nemo on Wed Sep 29, 2010 6:08 pm

    Right now concepts are slightly vague so we can add a lot of interesting abilities for each of them so they all feel different.
    Each 3rd job class (or double elemental class) should have ways of customizing there skills. like able to choose from a bunch of different companions, or have underlings that are learning the types of magic you know, like trainees. or one class links to certain weapons
    Also all monster/zombie raising classes are able to pick any enemy, including bosses, you just need to be a certain level in order to capture and raise/zombieify them. The higher the level you have to be to raise them, the less they can level up since they are more powerful.
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    jkarofwilderness

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    Re: General things to know about classes

    Post  jkarofwilderness on Thu Sep 30, 2010 9:10 am

    As far as the zombie raising goes, I think the best way to make that restriction exist is not with level requirements but simply with kill requirements. I know this goes against the 'everyone gets loot' thing, but what if the player who wants to raise that enemy/boss as a minion has to be the one to land the killing blow? Or better, has to deal the simple majority of damage (>50%)? If that still seems like they'll be getting them at too low level, what about they have to solo the enemy? That should make it easy to get the low-level guys you find all over, and a real point of pride if you manage to get a boss.
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    Sou

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    Re: General things to know about classes

    Post  Sou on Thu Sep 30, 2010 12:14 pm

    Love the solo-to-own concept. WTB boss pets.
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    Nemo
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    Re: General things to know about classes

    Post  Nemo on Thu Sep 30, 2010 12:26 pm

    I agree with the bosses, i do think that levels are too easy, but i think there should be something different then solo-to-own for some of the really hard bosses
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    Sou

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    Re: General things to know about classes

    Post  Sou on Thu Sep 30, 2010 12:29 pm

    Well I don't think you should be able to have the Lich King as a pet... and so if one day someone does... then you fucking bow down to that guy and ask him to take your daughter as a sacrifice?
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    Nemo
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    Re: General things to know about classes

    Post  Nemo on Thu Sep 30, 2010 12:31 pm

    i guess that would work, but what about S.L.I.M.E?
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    Sou

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    Re: General things to know about classes

    Post  Sou on Thu Sep 30, 2010 12:33 pm

    Nowai dood, you get an aura just for killing him with a group of like 40 people!
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    Nemo
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    Re: General things to know about classes

    Post  Nemo on Thu Sep 30, 2010 12:39 pm

    i ment at the beginning when hes got no stats. and does he give the aura then?
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    Sou

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    Re: General things to know about classes

    Post  Sou on Thu Sep 30, 2010 12:44 pm

    No he won't become a boss until he is sufficiently powerful, and that's when he retreats to his lair and has loot and aura.
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    Nemo
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    Re: General things to know about classes

    Post  Nemo on Thu Sep 30, 2010 12:55 pm

    should he be in the very last spiral of the library?
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    jkarofwilderness

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    Re: General things to know about classes

    Post  jkarofwilderness on Fri Oct 01, 2010 10:13 am

    It's not possible to solo S.L.I.M.E., and if you do when he's not a boss yet, if we let you get him as a pet, you get the weak one with no skills and whatnot. You could even make it that if you raise S.L.I.M.E. you always get the absolutely weakest version.

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